AI Insights · Timothy · April 2025
Top Slime Games on iOS in Portugal: Q1 2025 Performance
Explore the Q1 2025 performance of top slime games on iOS in Portugal, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the performance of the top slime games on the iOS platform in Portugal showcased varied trends. Here's a detailed look at how these popular apps fared during this period, according to Sensor Tower data.
PlaySlime: Slime Simulator Game from Slime Simulator Studio experienced fluctuations in its weekly revenue, peaking at around $188 in late December, then gradually declining to $146 by the end of March. Weekly downloads started strong at 215 but saw a decline to 65 towards the quarter's end. Active users remained relatively stable, starting at 1.5K and slightly decreasing to 1.5K.
Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment showed a revenue increase, starting at $68 and peaking at $123 in mid-March. However, its download numbers were minimal, with a brief spike to 17 in early February.
Jelly Toys - Slime Simulator from Sound Jedi Ltd. had a modest revenue, peaking at $62 in February before tapering off to $28 by March's end. Downloads were sparse, with only a few recorded instances throughout the quarter. Active users decreased from 29 to 13 over the same period.
Super Big Slime: Black Hole 3D by Supercent, Inc. saw its revenue peak at $43 in mid-March, with a gradual decline following. Downloads started at 136, dropping to none by the end of March. Active users decreased from 539 to 192.
My Talking Slimy: Slime Cat 3D from Pixeland LLC saw a late-quarter revenue rise to $38. Downloads were minimal, with a peak of 17 in early March. Active users remained stable around 21.
These insights from Sensor Tower provide a glimpse into the performance trends of slime games in Portugal. For more detailed analysis, visit Sensor Tower's website.